#Fallout 4 automatrons need beds fullHaving armed and armored provisioners can be a very useful thing in a number of different ways. Fallout 4 has finally received a full blown DLC in the form of Automatron, and this one is packed with robots galore. I will often walk with them between settlements when there is a known trouble spot nearby or if I know I'm going to stir up some shit on the way and want an assist. The reason I put so much attention into my provisioners (humans assigned early in the game get all the best weapons and armor) is that as my character does the walking around the commonwealth thing, any fight will automatically draw in a nearby provisioner if they are in range. This actually took me a couple of days of rl game play to track down and do the builds and swaps, but it was something I wanted to do. Ideally do this once your settlement is maxed out in humans at 21. By doing this you can exceed the settler limit arbitrarily as you can always build more. The Automatron DLC is the first of Fallout 4s 6 add-ons. #Fallout 4 automatrons need beds freeBenefits are that they walk faster than the humans (granted, this is a meaningless thing other than the alleviation of a personal gripe) and they free up humans from a dangerous task so the humans can tend gourds and melons (not sure about the benefit gain on this one) and the assaultrons dual wield with a weapon on each arm.
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